Star Trek Online – Tier6 Starship – Jupiter Class Carrier

Jupiter001Carrier [T6] – Jupiter Class

The Jupiter Class Carrier is the first of its kind to be built by Starfleet Engineering. It was designed to serve as a mobile fighter launching platform with durability and fleet support in mind. The Jupiter Class Carrier features a Lieutenant Commander Engineering/Intel bridge officer seat. The Carrier [T6] has a pair of hangar bays equipped with Peregrine Fighters. These light craft are equipped with Phaser Pulse Cannons and Micro Photon Torpedoes.

Ship Details

  • Tier: 6
  • Availability: C-Store
  • Faction: Starfleet
  • Required Rank: Vice Admiral
  • Hull Strength: 44,200 at level 50 and 52,000 at level 60
  • Shield Modifier: 1.25
  • Crew: 2200
  • Weapons: 3 Fore, 3 Aft
  • Device Slots: 4
  • Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Commander Engineering/Intel, 1 Lieutenant Science, 1 Commander Science, 1 Lieutenant Universal
  • Console Modifications: 3 Tactical, 3 Engineering, 4 Science
  • Base Turn Rate: 6 degrees per second
  • Impulse Modifier: 0.15
  • Inertia: 30
  • +10 Shield Power, +10 Auxiliary Power
  • Can load Dual Cannons
  • Sub-System Targeting
  • Console – Universal – Fleet Coordination Matrix
  • Hangar Bays: 2
  • Hangar Bays loaded with Peregrine Fighters
  • Starship Ability Package (Science Carrier)
    • Quick Deployment (+Pet XP, -Hangar Pet Recharge Time)
    • Armored Hull (+Max Hull HP)
    • Reactive Shield Technology (+Shield Regen/Hardness)
    • Advanced Shield Systems (+Max Shield HP)
    • Insult to Injury (Starship Trait)

Fleet Carrier [T6]

The Fleet Carrier [T6] has been specifically designed to support your Fleet. Fleet Starships are built to the highest standard and have increased Hull Hit Points, Shield Strength and an additional Console slot. Tier 6 Fleet ships do not have a fifth Starship Mastery level and thus do not unlock a Starship Trait. The Fleet Carrier [T6] features a Lieutenant Commander Engineering/Intel bridge officer seat. The Fleet Carrier [T6] has a pair of hangar bays equipped with Peregrine Fighters. These light craft are equipped with Phaser Pulse Cannons and Micro Photon Torpedoes.

Ship Details

  • Tier: 6
  • Availability: Fleet Shipyard Tier 4
  • Faction: Starfleet
  • Required Rank: Vice Admiral
  • Hull Strength: 49,335 at level 50 and 57,200 at level 60
  • Shield Modifier: 1.375
  • Crew: 2200
  • Weapons: 3 Fore, 3 Aft
  • Device Slots: 4
  • Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Commander Engineering/Intel, 1 Lieutenant Science, 1 Commander Science, 1 Lieutenant Universal
  • Console Modifications: 3 Tactical, 4 Engineering, 4 Science
  • Base Turn Rate: 6 degrees per second
  • Impulse Modifier: 0.15
  • Inertia: 30
  • +10 Shield Power, +10 Auxiliary Power
  • Can load Dual Cannons
  • Sub-System Targeting
  • Hangar Bays: 2
  • Hangar Bays loaded with Peregrine Fighters
  • Starship Ability Package (Science Carrier)
    • Quick Deployment (+Pet XP, -Hangar Pet Recharge Time)
    • Armored Hull (+Max Hull HP)
    • Reactive Shield Technology (+Shield Regen/Hardness)
    • Advanced Shield Systems (+Max Shield HP)

7d11f66ee3a0524c5eb10195d8245a2a1448298384

Console – Universal – Fleet Coordination Matrix

The Jupiter Class Carrier comes equipped with the Fleet Coordination Matrix Universal Console. Activating this console provides a boost to damage and accuracy to allies. Additionally, affected allies will receive a large amount of temporary hull hit points for the duration of this console’s effect. This console also provides a passive boost to Accuracy and Shield Hit Points. This Console Mod can be equipped on any console slot, but it may only be equipped on the Jupiter Class Carrier and its Fleet variant.

Insult to Injury (Starship Trait)

Upon reaching level 5 in the Jupiter Class Carrier’s starship mastery, you will unlock the Insult to Injury Starship Trait. While this trait is slotted, and you activate either an Intel Bridge Officer ability or Tractor Beam I, II or III, you will allow your pets to use Torpedo: Transport Warhead I.

New Hangar Pets

The Jupiter Class Carrier is capable of equipping the Callisto Light Escort hangar pet. These agile small craft are bristling with weapons. Each hangar bay is capable of deploying a maximum of 2 of these light escorts. 1 is deployed each time the launch ability is used.

Callisto Light Escorts

These frigates are unlocked in their stores listed below as long as you own a Carrier [T6] or a Fleet Carrier [T6].

Callisto Light Escort

  • Availability: EC Store
  • Weapons:
    • 1x Quad Phaser Cannons (Fore)
    • 1x Dual Heavy Phaser Cannons (Fore)
    • 1x Photon Torpedo Launcher (Fore)
    • 2x Phaser Turrets (Aft)
  • Abilities:
    • Torpedo: High Yield I
    • Cannon: Scatter Volley I
    • Scratch the Paint

Advanced Callisto Light Escort

  • Availability: Dilithium Store
  • Weapons:
    • 1x Quad Phaser Cannons (Fore)
    • 1x Dual Heavy Phaser Cannons (Fore)
    • 1x Photon Torpedo Launcher (Fore)
    • 2x Phaser Turrets (Aft)
  • Abilities:
    • Torpedo: High Yield II
    • Cannon: Scatter Volley II
    • Scratch the Paint

Elite Callisto Light Escort

  • Availability: Dilithium Store
  • Weapons:
    • 1x Quad Phaser Cannons (Fore)
    • 1x Dual Heavy Phaser Cannons (Fore)
    • 1x Photon Torpedo Launcher (Fore)
    • 2x Phaser Turrets (Aft)
  • Abilities:
    • Torpedo: High Yield III
    • Cannon: Scatter Volley II
    • Scratch the Paint
    • Lock Trajectory I

Jupiter002 Jupiter003 0e9d5792299dd961075d57ad3fea55af1448298439 5c0758e372617f56805e5599257624ac1448298409 265b3ffad7747335e46e57cab203483c1447874210 c65d03f558f77e0423f5343f11d430011448298323 f9ee960afd8817f28337feb872b6ec701448298350

 

Star Trek Online – Tier6 Starship – Yamato Class Dreadnought

5402d6c6d89216c7ceefc177c3279f0d1444229132The Tier 6 Yamato Class Dreadnought Cruiser was built for battle with the Federation’s current enemies in mind. It was heavily influenced by the advances made in the Andromeda Class Exploration Cruiser’s design and has incorporated its state of the art systems to create a truly formidable starship. This starship features a Lieutenant Commander Engineering/Command specialist seat. The Dreadnought Cruiser is equipped with a massive Spinal Phaser Lance capable of dealing heavy phaser damage. The Dreadnought Cruiser [T6] has a single hangar bay equipped with Type-8 Shuttles. These light craft are equipped with Phaser Beam Arrays.

Costume

The Yamato can use the Galaxy and Monarch costumes for free, and it can use the Venture’s costume if that starship is owned.

Ship Details

  • Tier: 6
  • Availability: Zen Store
  • Faction: Starfleet
  • Required Rank: Vice Admiral
  • Hull Strength: 45,988 at level 50 and 53,320 at level 60
  • Shield Modifier: 1
  • Crew: 1000
  • Fore Weapons: 4
  • Aft Weapons: 4
  • Device Slots: 4
  • Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Lieutenant Commander Engineering/Command, 1 Commander Engineering, 1 Lieutenant Science, 1 Ensign Universal
  • Console Modifications: 3 Tactical, 5 Engineering, 2 Science
  • Base Turn Rate: 6 degrees/second
  • Impulse Modifier: 0.15
  • Inertia: 25
  • +5 to all power levels
  • Can Load Dual Cannons
  • Hangar Bays: 1
  • Hangar Bays loaded with Type-8 Shuttle
  • Spinal Phaser Lance
  • Console – Universal – Supplemental Subsystem
  • Starship Ability Package (Dreadnought Cruiser)
    • Rapid Repairs (+Regen)
    • Enhanced Plating (+Damage Resistance – Energy and Radiation)
    • Devastating Weaponry (+Crit Chance)
    • Armored Hull (+Max Hull HP)
    • Subsystem Redundancies (Starship Trait)
  • Cruiser Command Array
    • Command – Weapon System Efficiency
    • Command – Attract Fire

1067f40485fb903cd96e79f45994330d1444229153

Fleet Dreadnought Cruiser [T6]

This starship features a Lieutenant Commander Engineering/Command specialist seat. The Fleet Dreadnought Cruiser [T6] has been specifically designed to support your Fleet. Fleet Starships are built to the highest standard and have increased Hull Hit Points, Shield Strength and an additional Console slot. Tier 6 Fleet ships do not have a 5th Starship Mastery level and thus do not unlock a Starship Trait. The Fleet Dreadnought Cruiser is equipped with a massive Spinal Phaser Lance capable of dealing heavy phaser damage. The Fleet Dreadnought Cruiser [T6] has a single hangar bay equipped with Type-8 Shuttles. These light craft are equipped with Phaser Beam Arrays.

Costume

The Fleet Dreadnought Cruiser [T6] has access to the Galaxy and Monarch costumes for free and has access to the Venture and Andromeda costumes if those are owned.

Ship Details

  • Tier: 6
  • Availability: Fleet Shipyard Tier 4
  • Faction: Starfleet
  • Required Rank: Vice Admiral
  • Hull Strength: 50,587 at level 50 and 58,652 at level 60
  • Shield Modifier: 1.1
  • Crew: 1000
  • Fore Weapons: 4
  • Aft Weapons: 4
  • Device Slots: 4
  • Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Lieutenant Commander Engineering/Command, 1 Commander Engineering, 1 Lieutenant Science, 1 Ensign Universal
  • Console Modifications: 4 Tactical, 5 Engineering, 2 Science
  • Base Turn Rate: 6 degrees/second
  • Impulse Modifier: 0.15
  • Inertia: 25
  • +5 to all power levels
  • Can Load Dual Cannons
  • Hangar Bays: 1
  • Hangar Bays loaded with Type-8 Shuttle
  • Spinal Phaser Lance
  • Starship Ability Package (Dreadnought Cruiser)
    • Rapid Repairs (+Regen)
    • Enhanced Plating (+Damage Resistance – Energy and Radiation)
    • Devastating Weaponry (+Crit Chance)
    • Armored Hull (+Max Hull HP)
  • Cruiser Command Array
    • Command – Weapon System Efficiency
    • Command – Attract Fire

952de62ecb41c1cc7402f6d5f866523a1444057251

Console – Universal – Supplemental Subsystems

Activating this console substantially increases your starship’s maximum subsystem power levels for a short time. While active, incoming energy weapon attacks damage the attacker, and leech a small amount of the attacker’s subsystem power back to you. Additionally, you gain a Subsystem Overload Counter each time you are hit with an energy attack. After obtaining 20 counters you emit a devastating pulse of electrical energy which deals heavy damage to nearby enemies. Affected enemies have all of their subsystems knocked offline for a brief period. This console provides a passive bonus to all subsystem power levels. The console mod can only be equipped on Starfleet Dreadnought Cruisers, Advanced Warbirds or Siege Destroyers in any console slot.

Dreadnought Cruiser [T6] – Yamato Class

By equipping both the Supplemental Subsystems universal console (from the Dreadnought Cruiser [T6]) and the Cloaking Device universal console (from the Dreadnought Cruiser or Tactical Escort Retrofit) you will bestow set bonuses to your starship.

Starfleet Maneuvering Protocol (2 pieces)

Set Bonuses

  • Starfleet Maneuvering Protocol (2 pc) – Passive
    • +Turn Rate
    • +Defense

Subsystem Redundancies (Starship Trait)

In addition, each of these starships can unlock the Subsystem Redundancies starship trait by achieving level 5 in their Starship Mastery. While Subsystem Redundancies is slotted, firing a Spinal Lance, Javelin or Beam: Overload I, II and III will trigger a shield heal, a shield hardness buff and will restore offline shields.

Yamato001 Yamato002 Yamato00303dd2b6d8621dd4a58d3923e2888955914442290445c448c10fb2730f849c0c19cbd224ea51444229165

Star Trek Online – Tier6 Starship – Valiant Class Tactical Escort

98e8b82d151d1d85014dd9a084e3a2f714465877083949192174a520ec26c7c01cd8a856d11446587795TheTier 6 Valiant Class Tactical Escort is based upon the highly successful Defiant Class design.  Unlike the Defiant, which was designed specifically to combat the Borg, the Valiant Class was built with the Federation’s new enemies in mind. This starship features a Lieutenant Commander Tactical/Pilot specialist seat.

Costume

The Valiant Class comes with its own unique costume. In addition it can use the Defiant, Gallant, Gallant Refit, Vigilant and Vigilant Refit costumes for free, and it can use the Sao Paulo costume if that starship is owned.

Ship Details

  • Tier: 6
  • Availability: C-Store
  • Faction: Starfleet
  • Required Rank: Vice Admiral
  • Hull Strength: 34,500 at level 50 and 40,000 at level 60
  • Shield Modifier: 0.9
  • Crew: 50
  • Fore Weapons: 4
  • Aft Weapons: 3
  • Device Slots: 2
  • Bridge Officer Stations: 1 Lieutenant Universal, 1 Commander Tactical, 1 Lieutenant Commander Tactical/Pilot, 1 Lieutenant Engineering, 1 Lieutenant Science
  • Console Modifications: 4 Tactical, 3 Engineering, 3 Science
  • Base Turn Rate: 17
  • Impulse Modifier: 0.2
  • Inertia: 70
  • +15 to Weapons, +5 to Engines
  • Console – Universal – Quantum Warhead Module
  • Starship Ability Package (Escort)
    • Precise Weapon Systems (+Accuracy)
    • Tactical Maneuvers (+Defense)
    • Enhanced Weapon Systems (+All Damage)
    • Devastating Weaponry (+Critical Chance)
    • Withering Barrage (Starship Trait)

c86f9d45d1a8bb030c1a5b1702afe7811446588123

Console – Universal – Quantum Warhead Module

The Valiant Class Tactical Escort [T6] and the Kor Bird-of-Prey [T6] come equipped with the Quantum Warhead Module. The Warhead Module contains a load of six quantum torpedoes ready for simultaneous fire. Once fired, the system automatically reloads over time. At any time the system can be activated to fire as many torpedoes as are currently loaded This console provides a passive bonus to projectile weapon damage. This Console Mod can be equipped only on any Tactical Escort variant or Tier 5 or greater B’rel variant, in any console slot. You may only equip one of these mods.

Item Sets

Tactical Escort [T6] – Valiant Class

By equipping both the Cloaking Device universal console (from the Tactical Escort Retrofit or the Dreadnought Cruiser) and the Quantum Warhead Module universal console (from Valiant Class Tactical Escort [T6]) you will bestow set bonuses to your starship.

Valiant001

Stealth Fighter (2 pieces)

Set Bonuses

  • Overcloaked (2 pc) – Passive
    • Reduces the recharge time on Cloak
  • Critical Ambush (2 pc) – Passive
    • Grants a bonus to Critical Hit Chance and Critical Severity for a short time after exiting cloak

Withering Barrage (Starship Trait)

Each of these starships can unlock the Withering Barrage starship trait by achieving level 5 in their Starship Mastery. While this trait is equipped, the duration of your Cannon: Scatter Volley is increased by 4 seconds.

Valiant002 Valiant003

Star Trek Online – Tier6 Starship – Hestia Class Advanced Escort

d7686274cacb7c9e61840c2d9d5ba3741442935549

The Tier 6 Hestia Class Advanced Escort is a heavily modified version of the Multi-Vector Advanced Escort. It has been refitted to take advantage of the Multi-Vector capabilities of its predecessor. The Hestia Class Advanced Escort is the pinnacle of tactical starship design.

This starship features a Lieutenant Commander Engineering/Command specialist seat.

Costume

The Hestia Class Advanced Escort can use all costume parts from the Prometheus, Phoenix and Cerberus Costumes for free and unlocks the Hestia costume.

edd03b712e910ca1433e6073192ecf351442935642

Ship Details

  • Tier: 6
  • Availability: C-Store
  • Faction: Starfleet
  • Minimum Rank: Vice Admiral
  • Hull Strength: 35,649 at level 50 and 41,333 at level 60
  • Shield Modifier: 0.9
  • Crew: 150
  • Fore Weapons: 4
  • Aft Weapons: 3
  • Device Slots: 2
  • Bridge Officer Stations: 1 Ensign Tactical, 1 Lieutenant Tactical, 1 Commander Tactical, Lieutenant Commander Engineering/Command, 1 Lieutenant Commander Science
  • Console Modifications: 4 Tactical, 3 Engineering, 3 Science
  • Base Turn Rate: 16 degrees/second
  • Impulse Modifier: 0.2
  • Friction/Traction: 60
  • +15 Power to Weapons, +5 Power to Engines
  • Can Load Dual Cannons
  • Console – Universal – High-Energy Plasma Expulsors
  • Starship Ability Package (Escort)
    • Precise Weapon Systems (+Accuracy)
    • Tactical Maneuvering (+Defense)
    • Enhanced Weapon Systems (+Damage)
    • Devastating Weaponry (+Critical Chance)
    • Numerical Superiority (Starship Trait)

Hestia002a

Console – Universal – High-Energy Plasma Expulsers

The Hestia Class Advanced Escort comes equipped with the High-Energy Plasma Expulsers console. The inclusion of special heat sinks and particle exciters allow the ship to vent dangerous plasma fire, causing plasma damage to nearby enemy ships. When separated in Multi-Vector Assault Mode, the separated sections of the ship will all ignite simultaneously. Using Command bridge officer abilities causes this plasma fire aura to “flare up” and cause even more damage to nearby enemies.

This console provides a passive bonus to plasma and tetryon damage resistance as well as a small boost to Weapon Power.

This Console Mod can be equipped only on Advanced Escorts Variants, in any console slot. You may only equip one of these mods.

 

Numerical Superiority [T6]

After achieving level 5 in the Advanced Escort [T6] starship mastery, you will unlock the Numerical Superiority starship trait. While slotted, you gain a small damage bonus that increases as more allies target your targeted foe.

Hestia001 Hestia002 Hestia003 Hestia004 Hestia005 Hestia001a

Star Trek Online – Tier 6 Starship – Resolute Class – Advanced Heavy Cruiser

25301ca486505686abfc8256635602d41436971393The Tier 6 Resolute Class Advanced Heavy Cruiser was inspired by the classic design of the Excelsior Class Advanced Heavy Cruiser. This modified Advanced Heavy Cruiser has been completely updated to the latest standards of Starfleet Engineering Corps.

This starship features a Lieutenant Commander Engineering/Command specialist seat.

The Advanced Heavy Cruiser [T6] comes with an Advanced Transwarp Drive which allows you to instantly travel to ten locations in the Alpha and Beta Quadrant at no cost.

fb399376a1584c02c1f14064805da1e71436971382

Ship Details

  • Tier: 6
  • Availability: C-Store
  • Faction: Starfleet
  • Required Rank: Vice Admiral
  • Hull Strength: 44,850 at level 50 and 52,000 at level 60
  • Shield Modifier: 1
  • Crew: 750
  • Fore Weapons: 4
  • Aft Weapons: 4
  • Device Slots: 4
  • Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Ensign Engineering, 1 Lieutenant Commander Engineering/Command, 1 Commander Engineering, 1 Lieutenant Science
  • Console Modifications: 3 Tactical, 5 Engineering, 2 Science
  • Base Turn Rate: 8 degrees/second
  • Impulse Modifier: 0.15
  • Friction/Traction: 40
  • +5 All Power
  • Advanced Transwarp Drive
  • Console – Universal – Tactical Maneuvering Matrix
  • Starship Ability Package (Cruiser)
    • Absorptive Plating (+Physical and Kinetic Resistance)
    • Rapid Repairs (+Hull Regen)
    • Enhanced Plating (+Energy Resistance)
    • Armored Hull (+Max HP)
    • Improved Weaponized Emitters (Starship Trait)
  • Cruiser Communications Array
    • Command – Strategic Maneuvering
    • Command – Shield Frequency Modulation
    • Command – Weapon System Efficiency
    • Command – Attract Fire

Resolute001
Console – Universal – Tactical Maneuvering Matrix

The Advanced Heavy Cruiser [T6] comes equipped with the Tactical Maneuvering Matrix universal console. The Tactical Maneuvering Matrix makes an Advanced Heavy Cruiser even more durable and maneuverable. When activated, Pursuit Mode uses complex predictive algorithms and specialized inertia-less maneuvering thrusters to improve the ship’s Speed, Turn Rate, and Damage Resistance, and the amount increases with the number of enemies in combat range. Additionally, your directed energy weapons will cripple your target’s engines and maneuvering thrusters for a short time. This will dramatically reduce their turn rate and speed.

This console provides a passive bonus to turn rate, speed, and damage resistance.

This Console Mod can be equipped only on Advanced Heavy Cruisers, in any console slot. You may only equip one of these mods.

Improved Weaponized Emitters (Starship Trait)

Upon achieving level 5 in the Advanced Heavy Cruiser [T6]’s starship mastery, you will unlock the Improved Weaponized Emitters starship trait. While this trait is slotted your Aceton Beam and Overwhelm Emitters abilities cause radiation damage over time to enemies within 3km of the target.

Resolute002 Resolute003 Resolute004

Star Trek Online – Tier 6 Starship – Alita Class – Heavy Escort Carrier

aa6b70d9b0503af60e752d30560fd5491438182607The tier 6 Alita Class Heavy Escort Carrier is based upon the highly successful Armitage Class design.
This new heavy escort has been built from the ground up to most efficiently combat the Iconian threat. This starship features a Lieutenant Commander Engineering/Pilot specialist seat. The Heavy Escort Carrier [T6] has a single hangar bay equipped with Peregrine Fighters. These light craft are equipped with Phaser Pulse Cannons and Micro Photon Torpedoes.

The Alita Class Heavy Escort comes with the  Universal Destabilized Tachyon Emitters concole. While this console is equipped your starship can emit a sudden burst of Tachyon radiation in a large radius around you. Enemy starships caught in the burst will suffer massive shield damage as well as lingering shield damage over time and reduced shield hardness for a short period.

This console also offers a modest boost to all energy damage and to flow capacitors.

This Console Mod can be equipped on any Heavy Escort Carrier variant’s console slots. You may only equip one of these mods.

0dc64ae36b88fc1cd58885ba546af48e1438182455Heavy Escort Modifications (3 pieces)

Equipping multiple consoles from this set will bestow set bonuses to your starship.

Consoles in this set:

  • Console – Universal – Point Defense System
    • Found on Heavy Escort Refit
  • Console – Universal – Torpedo Point Defense System
    • Found on Heavy Escort Carrier
  • Console – Universal – Destabilized Tachyon Emitters
    • Found on Heavy Escort Carrier [T6]

Set Bonuses

  • Heavy Weaponry (2 pc) – Passive
    • +Kinetic Projectile Damage
    • +Critical Severity
  • Advanced Tactical Systems (3 pc) – Passive
    • –Recharge Time on Tactical and Pilot Bridge Officer abilities
    • +Accuracy
    • +Critical Hit Chance

d6be6a133af34733688571d585cff9d71438011384

  • Required Rank: Vice Admiral
  • Hull Strength: 36,801 at level 50 and 42,668 at level 60
  • Shield Modifier: 0.9
  • Crew: 200
  • Fore Weapons: 4
  • Aft Weapons: 3
  • Device Slots: 2
  • Bridge Officer Stations: 1 Lieutenant Tactical, 1 Commander Tactical, 1 Lieutenant Commander Engineering/Pilot, 1 Lieutenant Science, 1 Lieutenant Universal
  • Console Modifications: 5 Tactical, 3 Engineering, 2 Science
  • Base Turn Rate: 15 degrees/second
  • Impulse Modifier: 0.2
  • Friction/Traction: 60
  • +15 to Weapons, +5 to Engines
  • Console – Universal – Destabilized Tachyon Emitters
  • 1 Hangar Bay – with 1 wing of Peregrine Fighters
  • Can Load Dual Cannons
  • Starship Ability Package (Escort Carrier)
    • Precise Weapon Systems (+Accuracy)
    • Tactical Maneuvers (+Defense)
    • Quick Deployment (-Hangar Pet Recharge Time)
    • Devastating Weaponry (+Critical Chance)
    • Starship Trait – Coordinated Assault

Alita001 Alita002 Alita003 Alita004

Star Trek Online – Tier 6 Starship – Manticore Class – Heavy Destroyer

1db55b1aaad188dcef34a0287f77af061434037050After the success of the Chimera Class Heavy Destroyer prototype, Utopia Plantia shipyard has decided to make further advancements upon the experimental design of the Heavy Destroyer. The result is the Manticore Class Heavy Destroyer.

This starship features a Lieutenant Commander Engineering/Command specialist bridge officer seat.

  • Faction: Starfleet
  • Required Rank: Vice Admiral
  • Availability: 1,000 Day Veteran Reward
  • Hull Strength: 39,675 at level 50 and 46,000 at level 60
  • Shield Modifier: 0.9
  • Crew: 750
  • Weapons: 4 Fore, 3 Aft
  • Device Slots: 3
  • Bridge Officer Stations: Commander Tactical, Lieutenant Commander Engineering/Command, Lieutenant Science, Lieutenant Commander Universal, Ensign Universal
  • Console Modifications: 5 Tactical, 3 Engineering, 2 Science
  • Base Turn Rate: 14
  • Impulse Modifier: 0.22
  • Inertia: 80
  • +10 Weapon Power, +5 Shield Power
  • Can Equip Dual Cannons
  • Regenerative Mode (Innate): +5 Auxiliary Power, +30 Starship Shield Systems
  • Console – Universal – Enhanced Dynamic Tactical System: Tactical Mode (Disables Regenerative Mode, +5 Weapon power, +30 Starship Targeting Systems), Tachyon Inversion Beam (Requires Regenerative Mode), Phaser Lotus (Requires Tactical Mode)
  • Advanced Quantum Slipstream Drive
  • Starship Mastery Package (Destroyer)
    • Precise Weapon Systems
    • Enhanced Weapon Banks
    • Devastating Weaponry
    • Enhanced Weapon Systems
    • Weapon System Synergy (Starship Trait)

Manticore01

Console – Universal – Enhanced Dynamic Tactical System

The Heavy Destroyer is similar to an Escort, but has many qualities of Light Cruisers and Science Vessels. While in its innate Regenerative Mode, excess power is transferred to the Auxiliary System and you gain a bonus to Starship Shield Systems. It comes equipped with a prototype Enhanced Dynamic Tactical System console (or EDTS). This console allows you to transform your ship between Regenerative Mode and Tactical Mode.

In Regenerative Mode, your Tachyon Inversion Beam is enabled, which can siphon shields from multiple targets. Activating Tactical Mode transfers power to your Weapon Systems, and increases your ships Starship Targeting Systems skill, granting an Accuracy bonus. In Tactical Mode, the EDTS console enables a powerful multi-targeting lotus, which is capable of piercing multiple targets. However, while in Tactical Mode, your Starship Shield Systems bonus, Auxiliary Power bonus and Tachyon Inversion Beam are disabled.

This console also provides a passive bonus to Critical Severity and Hull Hit Points.

This unique station mod may only be equipped on Heavy Destroyers, but may be equipped in any of their console mod slots.

0bc04472d2a241736c619745899f91931435257797Weapon System Synergy (Starship Trait)

After reaching level 5 in your Heavy Destroyer’s Starship Mastery, you will unlock the Weapon System Synergy trait. While this trait is slotted, each time a directed energy weapon is activated on your ship, you will shunt a small amount of power to your projectile emitters. This is represented by building up stacks of Weapon System Synergy. Upon reaching 10 stacks, your projectile weapons will become primed and deal additional damage and shield bleedthrough for several seconds. After this expires there is a short lockout window before you can begin building up Weapon System Synergy stacks again.

NX-01 Enterprise Refit

nx_class_refit_by_admiral_horton-d70fw6k

 

Found this some time ago, dont know why i waited so long to post it…This is a fantastic CG model of the Refit NX-01 Enterprise, created by WileyCoyote (TrekModeler) and this ortho was assembled by Admiral Horton?? Also, we have an MSD created by Alexander Richardson ( https://lcarsgfx.wordpress.com/  he’s got some good stuff over there)

nx-class-refit-01

Throwing in a couple of beauty shots for good measure…PLG10011 tumblr_mu3rj6vseJ1rzu2xzo1_1280

 

Star Trek Online – Tier 6 Starship – Arbiter Class – Battlecruiser

0fabbdd8fb223f73fb62613249b7dd581435105344The Tier 6 Arbiter Class Battlecruiser is based upon the Avenger Class Battlecruiser’s design. This upgraded starship was designed from the ground up to be durable enough to combat the Iconian threat while still being able to deliver punishing amounts of damage.

This starship features a Lieutenant Commander Tactical/Intel specialist seat.

Costume

The Arbiter Class Battlecruiser has a brand new costume. In addition, the Arbiter has access to the Avenger Battlecruiser’s costume.

Ship Details

  • Faction: Starfleet
  • Availability: C-Store
  • Minimum Rank: Vice Admiral
  • Hull Strength: 43,125 at level 50 and 50,000 at level 60
  • Shield Modifier: 1
  • Crew: 500
  • Fore Weapons: 5
  • Aft Weapons: 3
  • Device Slots: 3
  • Bridge Officer Stations: 1 Ensign Tactical, 1 Lieutenant Commander Tactical/Intel, 1 Commander Engineering, 1 Lieutenant Science, 1 Lieutenant Commander Universal
  • Console Modifications: 4 Tactical, 5 Engineering, 1 Science
  • Base Turn Rate: 9 degrees/second
  • Impulse Modifier: 0.15
  • Inertia: 50
  • +10 Weapon Subsystems
  • +10 Engine Subsystems
  • Can Load Cannons
  • Console – Universal – Ablative Hazard Shielding
  • Console Synergy
    • Can Equip: Console – Universal – Cloaking Device (Found on Dreadnought Cruiser and Tactical Escort Retrofit)
  • Starship Ability Package (Battlecruiser)
    • Absorptive Plating (+Physical and Kinetic Resistance)
    • Enhanced Weapon Banks (+Critical Severity)
    • Enhanced Plating (+Energy Resistance)
    • Armored Hull (+Hull HP)
    • Emergency Weapon Cycle (Starship Trait)
  • Cruiser Communications Array
    • Command – Strategic Maneuvering
    • Command – Shield Frequency Modulation
    • Command – Weapon System Efficiency

 e55741a9700e857ed47a03b418f357281435105334Universal Console – Ablative Hazard Shielding

When activated, Ablative Hazard Shielding grants a temporary secondary shield. Upon expiration, energy absorbed by the shielding is shunted to shields and the structural integrity field, granting a large Hull and Shield Heal.

This console also provides a passive boost to shield hardness and regeneration.

This console may be equipped on any Starfleet Battlecruiser into any of their console slots. You may only equip one of these consoles.

Deadly Maneuvers Set (2 pieces)

Equipping both consoles from the Avenger Class Battlecruiser and the Arbiter Class Battlecruiser [T6] will bestow a set bonus to your starship.

Consoles in this set:

  • Console – Universal – Variable Auto-Targeting Armament
  • Console – Universal – Ablative Hazard Shielding

SET Bonuses

  • Deadly Maneuvers (2pc) – Passive
  • +Turn Rate
  • +Weapon Damage

Emergency Weapon Cycle (Starship Trait)

After achieving level 5 in the Arbiter Class Battlecruiser [T6] Starship Mastery, you will unlock the Emergency Weapon Cycle starship trait. While this starship trait is slotted, activating Emergency Power to Weapons will provide a reduction in weapon power cost and grant a boost to weapon firing speed for the duration of Emergency Power to Weapons.

Arbiter001 Arbiter002 Arbiter003 Arbiter004

MSD – NX Class

artoff47-c66f2

 

I dont recall seeing this during the show’s run. Sounds like a good excuse for me to rewatch all 4 seasons:) But here’s a nice looking Master Systems Display from the old NX-01 Enterprise. If anyone knows who created this, let me know so i can give the proper credit…