Star Trek Online – Tier6 Starship – Jupiter Class Carrier

Jupiter001Carrier [T6] – Jupiter Class

The Jupiter Class Carrier is the first of its kind to be built by Starfleet Engineering. It was designed to serve as a mobile fighter launching platform with durability and fleet support in mind. The Jupiter Class Carrier features a Lieutenant Commander Engineering/Intel bridge officer seat. The Carrier [T6] has a pair of hangar bays equipped with Peregrine Fighters. These light craft are equipped with Phaser Pulse Cannons and Micro Photon Torpedoes.

Ship Details

  • Tier: 6
  • Availability: C-Store
  • Faction: Starfleet
  • Required Rank: Vice Admiral
  • Hull Strength: 44,200 at level 50 and 52,000 at level 60
  • Shield Modifier: 1.25
  • Crew: 2200
  • Weapons: 3 Fore, 3 Aft
  • Device Slots: 4
  • Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Commander Engineering/Intel, 1 Lieutenant Science, 1 Commander Science, 1 Lieutenant Universal
  • Console Modifications: 3 Tactical, 3 Engineering, 4 Science
  • Base Turn Rate: 6 degrees per second
  • Impulse Modifier: 0.15
  • Inertia: 30
  • +10 Shield Power, +10 Auxiliary Power
  • Can load Dual Cannons
  • Sub-System Targeting
  • Console – Universal – Fleet Coordination Matrix
  • Hangar Bays: 2
  • Hangar Bays loaded with Peregrine Fighters
  • Starship Ability Package (Science Carrier)
    • Quick Deployment (+Pet XP, -Hangar Pet Recharge Time)
    • Armored Hull (+Max Hull HP)
    • Reactive Shield Technology (+Shield Regen/Hardness)
    • Advanced Shield Systems (+Max Shield HP)
    • Insult to Injury (Starship Trait)

Fleet Carrier [T6]

The Fleet Carrier [T6] has been specifically designed to support your Fleet. Fleet Starships are built to the highest standard and have increased Hull Hit Points, Shield Strength and an additional Console slot. Tier 6 Fleet ships do not have a fifth Starship Mastery level and thus do not unlock a Starship Trait. The Fleet Carrier [T6] features a Lieutenant Commander Engineering/Intel bridge officer seat. The Fleet Carrier [T6] has a pair of hangar bays equipped with Peregrine Fighters. These light craft are equipped with Phaser Pulse Cannons and Micro Photon Torpedoes.

Ship Details

  • Tier: 6
  • Availability: Fleet Shipyard Tier 4
  • Faction: Starfleet
  • Required Rank: Vice Admiral
  • Hull Strength: 49,335 at level 50 and 57,200 at level 60
  • Shield Modifier: 1.375
  • Crew: 2200
  • Weapons: 3 Fore, 3 Aft
  • Device Slots: 4
  • Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Commander Engineering/Intel, 1 Lieutenant Science, 1 Commander Science, 1 Lieutenant Universal
  • Console Modifications: 3 Tactical, 4 Engineering, 4 Science
  • Base Turn Rate: 6 degrees per second
  • Impulse Modifier: 0.15
  • Inertia: 30
  • +10 Shield Power, +10 Auxiliary Power
  • Can load Dual Cannons
  • Sub-System Targeting
  • Hangar Bays: 2
  • Hangar Bays loaded with Peregrine Fighters
  • Starship Ability Package (Science Carrier)
    • Quick Deployment (+Pet XP, -Hangar Pet Recharge Time)
    • Armored Hull (+Max Hull HP)
    • Reactive Shield Technology (+Shield Regen/Hardness)
    • Advanced Shield Systems (+Max Shield HP)

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Console – Universal – Fleet Coordination Matrix

The Jupiter Class Carrier comes equipped with the Fleet Coordination Matrix Universal Console. Activating this console provides a boost to damage and accuracy to allies. Additionally, affected allies will receive a large amount of temporary hull hit points for the duration of this console’s effect. This console also provides a passive boost to Accuracy and Shield Hit Points. This Console Mod can be equipped on any console slot, but it may only be equipped on the Jupiter Class Carrier and its Fleet variant.

Insult to Injury (Starship Trait)

Upon reaching level 5 in the Jupiter Class Carrier’s starship mastery, you will unlock the Insult to Injury Starship Trait. While this trait is slotted, and you activate either an Intel Bridge Officer ability or Tractor Beam I, II or III, you will allow your pets to use Torpedo: Transport Warhead I.

New Hangar Pets

The Jupiter Class Carrier is capable of equipping the Callisto Light Escort hangar pet. These agile small craft are bristling with weapons. Each hangar bay is capable of deploying a maximum of 2 of these light escorts. 1 is deployed each time the launch ability is used.

Callisto Light Escorts

These frigates are unlocked in their stores listed below as long as you own a Carrier [T6] or a Fleet Carrier [T6].

Callisto Light Escort

  • Availability: EC Store
  • Weapons:
    • 1x Quad Phaser Cannons (Fore)
    • 1x Dual Heavy Phaser Cannons (Fore)
    • 1x Photon Torpedo Launcher (Fore)
    • 2x Phaser Turrets (Aft)
  • Abilities:
    • Torpedo: High Yield I
    • Cannon: Scatter Volley I
    • Scratch the Paint

Advanced Callisto Light Escort

  • Availability: Dilithium Store
  • Weapons:
    • 1x Quad Phaser Cannons (Fore)
    • 1x Dual Heavy Phaser Cannons (Fore)
    • 1x Photon Torpedo Launcher (Fore)
    • 2x Phaser Turrets (Aft)
  • Abilities:
    • Torpedo: High Yield II
    • Cannon: Scatter Volley II
    • Scratch the Paint

Elite Callisto Light Escort

  • Availability: Dilithium Store
  • Weapons:
    • 1x Quad Phaser Cannons (Fore)
    • 1x Dual Heavy Phaser Cannons (Fore)
    • 1x Photon Torpedo Launcher (Fore)
    • 2x Phaser Turrets (Aft)
  • Abilities:
    • Torpedo: High Yield III
    • Cannon: Scatter Volley II
    • Scratch the Paint
    • Lock Trajectory I

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Star Trek Online – Tier6 Starship – Yamato Class Dreadnought

5402d6c6d89216c7ceefc177c3279f0d1444229132The Tier 6 Yamato Class Dreadnought Cruiser was built for battle with the Federation’s current enemies in mind. It was heavily influenced by the advances made in the Andromeda Class Exploration Cruiser’s design and has incorporated its state of the art systems to create a truly formidable starship. This starship features a Lieutenant Commander Engineering/Command specialist seat. The Dreadnought Cruiser is equipped with a massive Spinal Phaser Lance capable of dealing heavy phaser damage. The Dreadnought Cruiser [T6] has a single hangar bay equipped with Type-8 Shuttles. These light craft are equipped with Phaser Beam Arrays.

Costume

The Yamato can use the Galaxy and Monarch costumes for free, and it can use the Venture’s costume if that starship is owned.

Ship Details

  • Tier: 6
  • Availability: Zen Store
  • Faction: Starfleet
  • Required Rank: Vice Admiral
  • Hull Strength: 45,988 at level 50 and 53,320 at level 60
  • Shield Modifier: 1
  • Crew: 1000
  • Fore Weapons: 4
  • Aft Weapons: 4
  • Device Slots: 4
  • Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Lieutenant Commander Engineering/Command, 1 Commander Engineering, 1 Lieutenant Science, 1 Ensign Universal
  • Console Modifications: 3 Tactical, 5 Engineering, 2 Science
  • Base Turn Rate: 6 degrees/second
  • Impulse Modifier: 0.15
  • Inertia: 25
  • +5 to all power levels
  • Can Load Dual Cannons
  • Hangar Bays: 1
  • Hangar Bays loaded with Type-8 Shuttle
  • Spinal Phaser Lance
  • Console – Universal – Supplemental Subsystem
  • Starship Ability Package (Dreadnought Cruiser)
    • Rapid Repairs (+Regen)
    • Enhanced Plating (+Damage Resistance – Energy and Radiation)
    • Devastating Weaponry (+Crit Chance)
    • Armored Hull (+Max Hull HP)
    • Subsystem Redundancies (Starship Trait)
  • Cruiser Command Array
    • Command – Weapon System Efficiency
    • Command – Attract Fire

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Fleet Dreadnought Cruiser [T6]

This starship features a Lieutenant Commander Engineering/Command specialist seat. The Fleet Dreadnought Cruiser [T6] has been specifically designed to support your Fleet. Fleet Starships are built to the highest standard and have increased Hull Hit Points, Shield Strength and an additional Console slot. Tier 6 Fleet ships do not have a 5th Starship Mastery level and thus do not unlock a Starship Trait. The Fleet Dreadnought Cruiser is equipped with a massive Spinal Phaser Lance capable of dealing heavy phaser damage. The Fleet Dreadnought Cruiser [T6] has a single hangar bay equipped with Type-8 Shuttles. These light craft are equipped with Phaser Beam Arrays.

Costume

The Fleet Dreadnought Cruiser [T6] has access to the Galaxy and Monarch costumes for free and has access to the Venture and Andromeda costumes if those are owned.

Ship Details

  • Tier: 6
  • Availability: Fleet Shipyard Tier 4
  • Faction: Starfleet
  • Required Rank: Vice Admiral
  • Hull Strength: 50,587 at level 50 and 58,652 at level 60
  • Shield Modifier: 1.1
  • Crew: 1000
  • Fore Weapons: 4
  • Aft Weapons: 4
  • Device Slots: 4
  • Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Lieutenant Commander Engineering/Command, 1 Commander Engineering, 1 Lieutenant Science, 1 Ensign Universal
  • Console Modifications: 4 Tactical, 5 Engineering, 2 Science
  • Base Turn Rate: 6 degrees/second
  • Impulse Modifier: 0.15
  • Inertia: 25
  • +5 to all power levels
  • Can Load Dual Cannons
  • Hangar Bays: 1
  • Hangar Bays loaded with Type-8 Shuttle
  • Spinal Phaser Lance
  • Starship Ability Package (Dreadnought Cruiser)
    • Rapid Repairs (+Regen)
    • Enhanced Plating (+Damage Resistance – Energy and Radiation)
    • Devastating Weaponry (+Crit Chance)
    • Armored Hull (+Max Hull HP)
  • Cruiser Command Array
    • Command – Weapon System Efficiency
    • Command – Attract Fire

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Console – Universal – Supplemental Subsystems

Activating this console substantially increases your starship’s maximum subsystem power levels for a short time. While active, incoming energy weapon attacks damage the attacker, and leech a small amount of the attacker’s subsystem power back to you. Additionally, you gain a Subsystem Overload Counter each time you are hit with an energy attack. After obtaining 20 counters you emit a devastating pulse of electrical energy which deals heavy damage to nearby enemies. Affected enemies have all of their subsystems knocked offline for a brief period. This console provides a passive bonus to all subsystem power levels. The console mod can only be equipped on Starfleet Dreadnought Cruisers, Advanced Warbirds or Siege Destroyers in any console slot.

Dreadnought Cruiser [T6] – Yamato Class

By equipping both the Supplemental Subsystems universal console (from the Dreadnought Cruiser [T6]) and the Cloaking Device universal console (from the Dreadnought Cruiser or Tactical Escort Retrofit) you will bestow set bonuses to your starship.

Starfleet Maneuvering Protocol (2 pieces)

Set Bonuses

  • Starfleet Maneuvering Protocol (2 pc) – Passive
    • +Turn Rate
    • +Defense

Subsystem Redundancies (Starship Trait)

In addition, each of these starships can unlock the Subsystem Redundancies starship trait by achieving level 5 in their Starship Mastery. While Subsystem Redundancies is slotted, firing a Spinal Lance, Javelin or Beam: Overload I, II and III will trigger a shield heal, a shield hardness buff and will restore offline shields.

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Star Trek Online – Tier 6 Starship – Arbiter Class – Battlecruiser

0fabbdd8fb223f73fb62613249b7dd581435105344The Tier 6 Arbiter Class Battlecruiser is based upon the Avenger Class Battlecruiser’s design. This upgraded starship was designed from the ground up to be durable enough to combat the Iconian threat while still being able to deliver punishing amounts of damage.

This starship features a Lieutenant Commander Tactical/Intel specialist seat.

Costume

The Arbiter Class Battlecruiser has a brand new costume. In addition, the Arbiter has access to the Avenger Battlecruiser’s costume.

Ship Details

  • Faction: Starfleet
  • Availability: C-Store
  • Minimum Rank: Vice Admiral
  • Hull Strength: 43,125 at level 50 and 50,000 at level 60
  • Shield Modifier: 1
  • Crew: 500
  • Fore Weapons: 5
  • Aft Weapons: 3
  • Device Slots: 3
  • Bridge Officer Stations: 1 Ensign Tactical, 1 Lieutenant Commander Tactical/Intel, 1 Commander Engineering, 1 Lieutenant Science, 1 Lieutenant Commander Universal
  • Console Modifications: 4 Tactical, 5 Engineering, 1 Science
  • Base Turn Rate: 9 degrees/second
  • Impulse Modifier: 0.15
  • Inertia: 50
  • +10 Weapon Subsystems
  • +10 Engine Subsystems
  • Can Load Cannons
  • Console – Universal – Ablative Hazard Shielding
  • Console Synergy
    • Can Equip: Console – Universal – Cloaking Device (Found on Dreadnought Cruiser and Tactical Escort Retrofit)
  • Starship Ability Package (Battlecruiser)
    • Absorptive Plating (+Physical and Kinetic Resistance)
    • Enhanced Weapon Banks (+Critical Severity)
    • Enhanced Plating (+Energy Resistance)
    • Armored Hull (+Hull HP)
    • Emergency Weapon Cycle (Starship Trait)
  • Cruiser Communications Array
    • Command – Strategic Maneuvering
    • Command – Shield Frequency Modulation
    • Command – Weapon System Efficiency

 e55741a9700e857ed47a03b418f357281435105334Universal Console – Ablative Hazard Shielding

When activated, Ablative Hazard Shielding grants a temporary secondary shield. Upon expiration, energy absorbed by the shielding is shunted to shields and the structural integrity field, granting a large Hull and Shield Heal.

This console also provides a passive boost to shield hardness and regeneration.

This console may be equipped on any Starfleet Battlecruiser into any of their console slots. You may only equip one of these consoles.

Deadly Maneuvers Set (2 pieces)

Equipping both consoles from the Avenger Class Battlecruiser and the Arbiter Class Battlecruiser [T6] will bestow a set bonus to your starship.

Consoles in this set:

  • Console – Universal – Variable Auto-Targeting Armament
  • Console – Universal – Ablative Hazard Shielding

SET Bonuses

  • Deadly Maneuvers (2pc) – Passive
  • +Turn Rate
  • +Weapon Damage

Emergency Weapon Cycle (Starship Trait)

After achieving level 5 in the Arbiter Class Battlecruiser [T6] Starship Mastery, you will unlock the Emergency Weapon Cycle starship trait. While this starship trait is slotted, activating Emergency Power to Weapons will provide a reduction in weapon power cost and grant a boost to weapon firing speed for the duration of Emergency Power to Weapons.

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Star Trek Online – Tier 6 Starship – Andromeda Class – Exploration Cruiser

4e9b0a425e94278598916fbd99ea98081427912051 Following the success of the Pathfinder class in Operation Delta Rising, Starfleet Corps of Engineers teams at the Utopia Planitia Fleet Yards began work on updates of other core ship designs in the Federation fleet. The Andromeda Exploration Cruiser is the first ship from this effort to be released to Starfleet captains. An update of the famed Galaxy class that was the flagship of Starfleet in the mid-24th century, the Andromeda incorporates updated technology developed to give this ship improved capabilities for the difficult challenges Starfleet faces in the months ahead.

This starship features a Lieutenant Commander Engineering/Command specialist seat.

Costume

The Andromeda Class Exploration Cruiser has its own unique costumes and gains access to parts from the Galaxy and Monarch costumes and can also use parts from the Venture Class if you own that starship.

Ship Details

  • Tier: 6
  • Faction: Starfleet
  • Required Rank: Vice Admiral
  • Hull Strength: 45,885 at level 50 and 53,200 at level 60
  • Shield Modifier: 1
  • Crew: 1000
  • Fore Weapons: 4
  • Aft Weapons: 4
  • Device Slots: 4
  • Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Lieutenant Commander Engineering/Command, 1 Commander Engineering, 1 Lieutenant Science, 1 Ensign Universal
  • Console Modifications: 3 Tactical, 4 Engineering, 3 Science
  • Base Turn Rate: 6 degrees/second
  • Impulse Modifier: 0.15
  • Friction/Traction: 25
  • +5 to all power levels
  • Console – Universal – Molecular Cohesion Nullifier Field
  • Starship Ability Package (Cruiser)
    • Absorptive Plating
    • Rapid Repairs
    • Enhanced Plating
    • Armored Hull
    • Explosive Polarity Shift (Starship Trait)
  • Cruiser Command Array
    • Command – Strategic Maneuvering
    • Command – Shield Frequency Modulation
    • Command – Weapon System Efficiency
    • Command – Attract Fire

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Console – Universal – Molecular Cohesion Nullifier

Experimental shielding technology has taken a turn towards offensive weaponry, allowing this device to generate a local field that damages the molecular bonds of matter in a short radius. The Molecular Cohesion Nullifier Field will also protect the user from all sources of damage while active. Both the damage and damage resistance effects will resonate at more powerful frequencies, based on how many foes are within the affected area. In addition, while equipped, this console also provides a passive bonus to max sub-system power levels.

Andromeda Class Exploration Cruiser

This unique console may be equipped on any Exploration Cruiser variant or Starfleet Dreadnought Cruiser, in any console slot. You may only equip one of these mods on any single ship.

Enhanced Engineering Systems Set

Equipping multiple consoles from the Exploration Cruiser Refit, Exploration Cruiser Retrofit and Exploration Cruiser [T6]will bestow set bonuses to your starship.

Consoles in this set:

  • Console – Universal – Antimatter Spread
  • Console – Universal – Saucer Separation
  • Console – Universal – Molecular Cohesion Nullifier

Set Bonuses:

  • Enhanced Structural Systems (2pc) – Passive
    • +All Damage Resistance
    • +Turn Rate
    • +Engine Power
  • Reinforced Shielding (3pc) – Passive
    • +Maximum Shield Capacity
    • +Shield Regeneration
    • Reduces energy damage to shields

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Star Trek Online – Tier 6 Starship – Scryer Class – Intel Science Cruiser

Scryer001 The Scryer is a Tier6 starship designed to complete dangerous deep space espionage missions without being detected by the enemy. It is equipped with a cloaking device and Active Sensor Arrays that allow it to gather information about a target to expose a vulnerability.

The Scryer Intel Science vessel comes equipped with a Sensor Probe Swarm universal console that can deploy dozens of small probes that can harass nearby enemy starships. Starships that are affected by these probes will have their shields weakened and damage significantly reduced. In addition, any cloaked foes affected by these probes will be revealed.

Scryer003This console can only be equipped on the Scryer Intel Science Vessel and the Fleet Scryer Intel Science Vessel, but can be put into any console slot. You may only equip one of these consoles.

After achieving level 5 in your Scryer Intel Science Vessel, you will unlock the Emitter Synergy Starship Trait. While this trait is slotted, each time you use a tactical or intelligence Bridge Officer ability you gain a small bonus to both exotic damage and shield healing. This bonus stacks up to 3 times.

Scryer002Intel ships are all capable of Passive Warp Signature Masking. This passive ability grants the Intel ship a tiny amount of stealth, which will render the Intel craft undetectable at long range. This passive stealth bonus is removed when the starship activates its cloaking device.

  • Required Rank: Vice Admiral
  • Hull Strength: 31050 at 50 and 36000 at 60
  • Shield Modifier: 1.25
  • Crew: 200
  • Weapons: 3 Fore, 3 aft
  • Device Slots: 3
  • Bridge Officer Stations: 1 Lieutenant Tactical/Intel, 1 Lt. Commander Engineering, 1 Lieutenant Commander Science, 1 Commander Science/Intel, 1 Ensign Universal
  • Console Mods: 2 Tactical, 3 Engineering, 5 Science
  • Base Turn Rate: 13 degrees per second
  • Impulse Modifier: 0.17
  • +10 Power to Weapons and Auxilliary Power
  • Can load dual cannons
  • Cloaking Device
  • Subsystem Targeting
  • Sensor Analysis
  • Secondary Deflector Slot
  • Sensor Probe Swarm Universal Console
  • Active Senor Arrays
  •  Gather Intelligence
  • Expose Vulnerability: Defenses
  • Expose Vulnerability: Weapon Systems
  • Expose Vulnerability: Critical Systems
  • Starship Ability Package (Science Vessel)
  • Enhanced Particle Generators
  • Advanced Shield Systems
  • Enhanced Restorative Circuitry
  • Reactive Shield Technology
  • Emitter Synergy (Starship Trait)

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Star Trek Online – Tier 6 Starship – Phantom Class – Intel Escort

Phantom001   This Tier6 Intel Escort was designed for stealth, speed, and delivering withering volleys of weapons fire on an unsuspecting target. It is equipped with a cloaking device and Active Sensor Arrays that allow it to gather information about a target to expose a vulnerability.

The Phantom comes equipped with a Heavy Phaser Lance universal console. This devastating weapon is capable of delivering a deadly blast of directed energy at a target. Additionally, using the lance on a target that has been exposed by the Phantom’s Active Sensor Arrays causes the weapon to deal significantly more damage and completely bypass the target’s shields.

This Console can only be equipped on the Phantom Intel Escort and the Fleet Phantom Intel Escort, but can be put into any console slot. You may only equip one of these consoles.

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After achieving level 5 in your Phantom Intel Escort, you will unlock the Reciprocity Starship Trait. While this trait is slotted, and am enemy misses you in combat, you have all of your Tactical and Intelligence Bridge Officer ability recharge times reduced slightly. This reduction can happen every few seconds and it cannot reduce an ability’s recharge time below its group cooldown.

Intel ships are all capable of Passive Warp Signature Masking. This passive ability grants the Intel ship a tiny amount of stealth, which will render the Intel craft undetectable at long range. This passive stealth bonus is removed when the starship activates its cloaking device.

  • Required Rank: Vice Admiral
  • Hull Strength: 31050 at 50 and 38000 at 60
  • Shield Modifier: 0.9
  • Crew: 150
  • Weapons: 4 Fore, 3 aft
  • Device Slots: 2
  • Bridge Officer Stations: 1 Lt. Commander Tactical, 1 Commander Tactical/Intel, 1 Lt. Commander Engineering, 1 Lieutenant Science, 1 Ensign Universal
  • Console Mods: 5 Tactical, 3 Engineering, 2 Science
  • Base Turn Rate: 17 degrees per second
  • Impulse Modifier: 0.22
  • +10 Power to Weapons and Engines
  • Can load cannons
  • Cloaking Device
  • Heavy Phaser Lance Universal Console
  • Active Sensor Arrays
  • Gather Intelligence
  • Expose Vulnerability: Defenses
  • Expose Vulnerability: Weapon Systems
  • Expose Vulnerability: Critical Systems
  • Starship Ability Package (Escort)
  • Precise Weapons Systems
  • Tactical Maneuvering
  • Enhanced Weapon Systems
  • Devastating Weaponry
  • Reciprocity (Starship Trait)

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Star Trek Online – Guardian Class Cruiser

Guardian001 Guardian004 Guardian003 Guardian002Starfleet’s Guardian Cruiseris a Tier6 starship that was designed to be a very versatile starship capable of accomplishing nearly any classification of mission. It also features a hybrid Lieutenant Intel/Engineering seat.

The Guardian Cruiser comes equipped with a Particle Conversion Matrix. When activated, your shields will become significantly more dureable, allowing them to absorb more damage for a short time. During this time, any incoming energy weapon fire has a high chance of boosting your own energy weapon damage.

This console can only be equipped on the Guardian Cruiser and the Fleet Guardian Cruiser, but can be put into any of the console slots. You may only equip one of these consoles.

After acheiving level 5 in your Guardian Cruiser, you will unlock the Desperate Repairs starship trait. While this trait is slotted, each time your starship is critically hit you receive a Desperation Counter. Immediately upon receiving a third Desperation Counter you will receive a large hull and shield heal and will be unable to gain Desperation Counters for a while.

  • Required Rank: Vice Admiral
  • Hull Strength: 45712 at 50 and 53000 at 60
  • Shield Modifier: 1
  • Crew: 1100
  • Weapons: 4 Fore, 4 Aft
  • Device Slots: 4
  • Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Lieutenant Intel/Engineering, 1 Commander Engineering, 1 Lieutenant Commander Science, 1 Ensign Universal
  • Console Modifications: 3 Tactical, 4 Engineering, 3 Science
  • Base Turn Rate: 6.5 degrees per second
  • Impulse Modifier: 0.15
  • +5 to all power levels
  • Particle Conversion Matrix Universal Console

Starship Ability Package

  • Absorptive Plating
  • Rapid Repairs
  • Enhanced Plating
  • Armored Hull
  • Desperate Repairs (Starship Trait)

Cruiser Command Array

  • Command – Strategic Maneuvering
  • Command – Shield Frequency Modulation
  • Command – Weapon System Efficiency
  • Command – Attract Fire

Star Trek Online – Dauntless Class – Experimental Science Vessel

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The original Duantless Class science vessel, discovered by the crew of the U.S.S. Voyager, was actually alien in origin. It featured Quantum Slipstream Drive technology, which was groundbreaking at the time, but ultimately this ship was created using particle synthesis to fool and trap the crew of the Voyager. In 2410, the blueprints for the original alien ship were closely examined and Starfleet Engineering Corps were able to recreate this impressive Tier6 science vessel.

The Experimental Science Vessel comes equipped with a Particle Synthesizer Universal Console which allows your starship to project a particle synthesis beam at a distant target that causes your target and nearby enemies to take on  your starship’s appearance, thus causing tremendous confusion amongst your enemies. Additionally, a photonic decoy of your starship is created near your position to draw the attention of your enemies.

This console can only be equipped on the Experimental Science Vessel and the Fleet Experimental Science Vessel, but can be put into any of their console slots. You may only equip one of these consoles.

After advancing to level 5 in your Experimental Science Vessel, you will unlock the Radiant Nanite Cloud starship trait. While this trait is slotted, causes all hull heals to heal for an additional 25% over 4 seconds in  a 3km radius.

The Experimental Science Vessel comes equipped with a Deteriorating Secondary Deflector MkX. This Secondary Deflector can be equipped on any vessel with a secondary deflector slot.

  •  Required Rank: Vice Admiral
  • Hull Strength: 31,050 at 50 and 36,000 at 60
  • Shield Modifier: 1.3
  • Crew: 150
  • Weapons: 3 fore, 3 aft
  • Device Slots: 3
  • Bridge Officer Stations: 1 LieutenantTactical, 1 Lieutenant Commander Tactical, 1 Lieutanant Engineering, 1 Lieutenant/Intel Science, 1 Commander Science
  • Console Modifcations: 3 Tactical, 2 Engineering, 5 Science
  • Base Turn Rate: 14 degrees per second
  • Impulse Modifier: 0.15
  • +10 to Weapon and Auxilliary power
  • Sensor Analysis
  • Subsystem Targeting
  • Photonic Synthesizer Universal Console
  • Hyper Advanced Quantum Slipstream Drive

Starship Ability Package

  • Enhanced Particle Generators
  • Advanced Shield Systems
  • Enhanced Restorative Circuitry
  • Reactive Shield Technology
  • Radiant Nanite Cloud (Starship Trait)

Star Trek Online – Dyson Class Advanced Science Destroyer

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The Dyson Joint Command’s engineering and scientific efforts within the Solanae Dyson Sphere have yielded incredible results. The Starfleet Corps of Engineers has been able to adapt the astonishing discoveries found at this artificial celestial structure to create starships that are inspired by the designs found at the sphere, but do not require the use of Omega particles. The Dyson Science Destroyers are first and foremost science vessels, but each is capable of entering Tactical Mode to significantly alter how the starship performs.

The Starfleet Dyson Science Destroyer variants aren’t as sturdy as the Klingon Defense Force’s models, or stealthy as the Romulan Republic’s, but they have a slightly higher shield modifier to compensate.

Below are the base stats shared by all three variants of the Starfleet Advanced Dyson Science Destroyers:

 Base Stats (for all Starfleet Advanced Dyson Science Destroyers)

Required Rank: Vice Admiral

Availability: C-Store

Hull Strength: 31,350

Shield Modifier: 1.457

Crew: 400

Weapons: 3 Fore (+Solanae Dual Heavy Proton Cannons in Tactical Mode), 3 Aft

Device Slots: 3

Bridge Officer Stations: 1 Ensign Tactical, 1 Lieutenant Commander Tactical, 1 Lieutenant Engineering, 1 Commander Science, 1 Lieutenant Universal

Base Turn Rate: 12 degrees per second

Impulse Modifier: 0.16

Interia: 50

+15 Auxilliary Subsystems

Can Equip Dual Cannons

Subsystem Targeting

Sensor Analysis

Secondary Deflector Slot

Tactical Mode

MontgomeryClass001

The Montgomery Class is an upgraded variant of the Dyson Science Destroyer. It features an additional Tactical console mod slot, improved hull and shield rating and comes equipped with the Proton Destabilizer Module Universal Console. This console allows you to draw power from your warp core to emit a devastating proton beam from your deflector focused on a nearby enemy. Periodically arcing waves of proton energy will lash out at foes nearby your targeted enemy dealing damage to all enemies affected.

Specific Class Stats (in addition to the base stats listed above)

Console Modifications: 4 Tactical, 2 Engineering, 4 Science

Console – Universal – Proton Destabilizer Module

OmegaClass002

The Omega Class is an upgraded variant of the Dyson Science Destroyer. It features an additional Engineering console mod slot, improved hull and shield rating and comes equipped with the Protonic Shielding Matrix Universal Console. This console allows your Dyson class starship to store and then divert tremendous amounts of proton particles to periodically reinforce your shields for a while. This will cause your starship to negate large amounts of damage every few seconds for a short time.

 

Specific Class Stats (in addition to the base stats listed above)

Console Modifications: 3 Tactical, 3 Engineering, 4 Science

Console – Universal – Protonic Shield Matrix

HeliosClass001

The Helios Class is an upgraded variant of the Dyson Science Destroyer. It features an additional Science console mod slot, improved hull and shield rating and comes equipped with the Shield Inversion Projector Universal Console. This console allows your Dyson class starship to emit a devastating tachyon beam blast from your deflector, you can cause your foe’s shields to briefly collapse in a wave of energy. The affected enemy will have their shields weakened and suffer heavy shield and hull damage. Allies within the wave will receive a large amount of shield healing.

Specific Class Stats (in addition to the base stats listed above)

Console Modifications: 3 Tactical, 2 Engineering, 5 Science

Console – Universal – Shield Inversion Projector

Dyson010

Tactical Mode

By default the Dyson Science Destroyer is a Science Vessel. However, activating the Tactical Mode ability the starship will transform. Many science systems will be disabled or altered while some tactical systems will become active. When activating Tactical Mode the following occurs:

Enables Dual Heavy Proton Cannon

+15 Weapon Power

+Turn Rate

+Impulse Speed

+Inertia

Lt. Commander Tactical Bridge Officer seat is upgrade to Commander Tactical

Commander Science Bridge Officer seat is downgraded to Lt. Commander Science

Secondary Deflector is disabled

Sensor Analysis is disabled

Subsystem Targeting is disabled

-15 Aux Power

Tactical Mode may be deactivated at any time to return to the default Science Mode, but doing so incurs a 60 second cooldown on the transformation back to Tactical Mode.

Solanae Dual Heavy Proton Cannons [Acc] [CrtH]x2 (Very Rare)

These devastating weapons are only available when the Dyson Science Destroyer is in Tactical Mode and are built into the ship. They cannot be removed. When in tactical mode, the starship effectively has 4 Fore and 3 Aft weapon slots with one of the Fore slots automatically taken by the Solanae Dual Heavy Proton Cannons. These experimental weapons are already balanced to do comparable damage to more conventional energy types, and can be further enhanced by Consoles which enhance Cannons and/or Proton Damage.

Solanae Advanced Technologies Set

The above consoles and the Solanae Secondary Deflector (found on the Anniversary reward Dyson ships) make up the 4 piece Solanae Advanced Technologies Set. Collecting and equipping all four pieces from this set will empower the powers provided by the consoles listed above. Below are the three set bonuses provided by the Solanae Advanced Technologies Set:

Solanae Energy Lattice (2 piece bonus)

Self: +Proton Damage

Self: +Starship Shield System (Shield Max HP)

Proton Energy Matrix (3 piece bonus)

Reduces the cooldown on Dyson Science Destroyer console powers by 1 minute. This affects:

Destabilized Proton Beam

Protonic Shielding

Shield Inversion

Solanae Synergy (4 piece bonus)

Upgrades all three Dyson Science Destroyer console powers:

Destabilized Proton Beam: Will deal its damage over time much more quickly.

Protonic Shielding: Activating this ability also heals shields of allies within 5km

Shield Inversion: Allies affected also receive a shield hardness buff and shield heal over time

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Star Trek Online – Tempest Class Patrol Escort

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Patrol Escort Refit: Tempest Class


The Patrol Escorts were envisioned as escorts with an engineering bent. The Patrol Escort Refit: Tempest Class improves on those original designs with greatly improved Bridge Officer seating, a 5th Tactical Console slot, and additional aft firepower that will give Tempest captains new options in combat.

The Tempest comes equipped with a Nadion Saturation Bomb console. Firing the Nadion Saturation Bomb lays down a string of explosive fire that strafes between the ship and its target and then continues to detonate past the target. Any enemy ships caught in the explosions will take severe damage. After detonation, an intense Nadion Radiation Field lingers in space, creating a deadly hazard for enemies. The Nadion Saturation Bomb console may be equipped in any console slot of any Patrol Escort.

The Patrol Escort Refit: Tempest Class also comes with the Aft-Firing Tempest Tail Gun. This unique dual cannon is set up to fire on targets in the rear 90 degree arc of the Patrol Escort, and defaults to the Rapid Fire I firing mode. Like other cannons, the Aft-Firing Tempest Tail Gun can be modified by Scatter Volley and higher rank Rapid Fire bridge officer abilities. The Aft-Firing Tempest Tail Gun is fused to its own slot and does not fill one of the ships three aft weapons slots. It cannot be removed.*

The Patrol Escort Refit comes with the new Tempest class costume by default. As a Patrol Escort, it can also use costume parts from the Dervish, Gryphon and Hermes class costumes. If you have already unlocked the Maelstrom costume, it will also be available to you. Purchasing the Patrol Escort Refit: Tempest Class will unlock the Tempest costume for all Patrol Escorts.


Minimum Rank: Vice Admiral
Cost: 2,500 Zen
Hull Strength: 31,500
Shield Modifier: 0.95
Crew: 200
Weapons:  4 Fore, 3 (4*) Aft
Device Slots: 2
Bridge Officer Stations: 1 Commander Tactical, 1 Lieutenant Commander Engineering,  1 Lieutenant Science, 1 Lieutenant Commander Universal
Console Modifications: 5 Tactical, 2 Engineering, 2 Science
Base Turn Rate: 16 degrees per second
Impulse Modifier: 0.2
+15 Power to Weapons
Can Load Cannons
Nadion Saturation Bomb console
Fused Aft Tempest Tail Gun