Star Trek Online – Tier6 Starship – Endeavor Class Flagship

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The Endeavor Class has a strong Tactical focus, and features more Tactical Bridge Officer seating and Tactical console slots than other Star Cruiser variants.

This starship features a Lieutenant Commander Universal/Command specialist bridge officer seat.

  • Tier: 6
  • Faction: Starfleet
  • Rank Required: Vice Admiral
  • Hull Strength: 49,162 at level 50 and 57,000 at level 60
  • Shield Modifier: 1.15endeavor002
  • Crew: 2500
  • Fore Weapons: 4
  • Aft Weapons: 4
  • Device Slots: 4
  • Bridge Officer Stations: Lieutenant Commander Tactical, Commander Engineering, Lieutenant Science, Ensign Universal, Lieutenant Commander Universal/Command
  • Console Modifications: 4 Tactical, 4 Engineering, 3 Science
  • Base Turn Rate: 6 degrees/second
  • Impulse Modifier: 0.15
  • Inertia: 30
  • +5 to All Power Levels
  • Console – Universal – Flagship Tactical Computer
  • Starship Ability Package (Cruiser)
  • Absorptive Plating (+Kinetic and Physical Damage Resistance)
  • Rapid Repairs (+Regeneration)
  • Enhanced Plating (+Energy and Radiation Damage Resistance)
  • Armored Hull (+Max Hull Hit Points)
  • Super Charged Weapons (Starship Trait)
  • Cruiser Command Array
  • Command – Strategic Maneuvering
  • Command – Shield Frequency Modulation
  • Command – Weapon System Efficiency
  • Command – Attract Fire

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Flagship Consoles

Each of the above Flagships is equipped with a Universal Console. Below is a summary of what each of these consoles do:

Console – Universal – Tactical Flagship Computer

Each Tactical variant Flagship comes equipped with the Flagship Tactical Computer Universal Console. When activated, this console’s ability will provide a substantial increase to flight speed, turn rate and weapons firing rate for your team for a short time.

This console also provides a passive bonus to Directed Energy Damage.

This Console Mod can be on any Odyssey, Scimitar or Bortasqu’ variant. You may only equip a single one of these consoles.

Flagship Technologies Console Set

This console set consists of the following consoles:

  • Console – Universal – Adaptive Emergency Systems (Sojourner, Kahless and Shamshir classes)
  • Console – Universal – Dampening Wave Emitter (Yorktown, Gorkon and Flambard classes)
  • Console – Universal – Tactical Flagship Computer (Endeavor, Martok and Khopesh classes)
  • Console – Universal – Timeline Stabilizer (Krenim Science Vessel)

 

Equipping consoles from this set will bestow 2, 3 and 4 piece set bonuses:

endeavor003Flagship Modifications – Passive (2 piece)

  • +Turn Rate
  • +Critical Hit Chance

Deadly Response – Passive (3 piece)

  • When taking damage while a shield facing is critically low or depleted gain:
  • +Temporary Hit Points (Stacks 3 times)
  • +Bonus Damage (Stacks 3 times)

Flagship Technologies – Passive (4 piece)

  • Improves Flagship console abilities:
  • Adaptive Emergency Systems: Required minimum health for bonus is increased from 50% to 75%.
  • Violent Dampening Wave: Increases radius from 4km to 5km.
  • Fleet Weapon Acceleration: Increases duration from 15 seconds to 20 seconds.

Starship Traits

Reaching Starship Mastery level 5 in any of the above Flagships will unlock a new Starship Trait. Below is a summary of these Starship Traits:

endeavor008Super Charged Weapons (Starship Trait)

After achieving level 5 in your Tactical variant Flagship’s Starship Mastery, you will unlock the Super Charged Weapons Starship Trait. While this trait is slotted, firing a torpedo will provide a stack of the Super Charged buff. This buff provides a boost to directed energy weapon damage, critical hit chance and critical severity for a short time. This buff stacks up to 3 times.endeavor006 endeavor007

Star Trek Online – Tier6 Starship – Yorktown Class Flagship

yorktown001The Yorktown Class has a strong Science focus, and features more Science Bridge Officer seating and Science console slots than other Star Cruiser variants.

This starship features a Lieutenant Commander Universal/Command specialist bridge officer seat.

  • Tier: 6
  • Faction: Starfleet
  • Rank Required: Vice Admiral
  • Hull Strength: 49,162 at level 50 and 57,000 at level 60
  • Shield Modifier: 1.15
  • Crew: 2500
  • Fore Weapons: 4
  • Aft Weapons: 4
  • Device Slots: 4
  • Bridge Officer Stations: Lieutenant Tactical, Commander Engineering, Lieutenant Commander Science, Ensign Universal, Lieutenant Commander Universal/Command
  • Console Modifications: 2 Tactical, 5 Engineering, 4 Science
  • Base Turn Rate: 6 degrees/second
  • Impulse Modifier: 0.15
  • Inertia: 30
  • +5 to All Power Levels
  • Sensor Analysis
  • Console – Universal – Dampening Wave Emitter
  • Starship Ability Package (Cruiser)
  • Absorptive Plating (+Kinetic and Physical Damage Resistance)
  • Rapid Repairs (+Regeneration)
  • Enhanced Plating (+Energy and Radiation Damage Resistance)
  • Armored Hull (+Max Hull Hit Points)
  • Checkmate (Starship Trait)
  • Cruiser Command Array
  • Command – Strategic Maneuvering
  • Command – Shield Frequency Modulation
  • Command – Weapon System Efficiency
  • Command – Attract Fireyorktown007

 

Flagship Consoles

Each of the above Flagships is equipped with a Universal Console. Below is a summary of what each of these consoles do:

Console – Universal – Dampening Wave Emitter

Each Science variant Flagship comes equipped with the Dampening Wave Emitter Universal Console. When activated, your starship will emit a Violent Dampening Wave that will disable nearby ships, cause minor radiation damage over time, and dramatically reduce their damage output for a short time.

This console also provides a passive bonus to Maximum Shield Hit Points.

This Console Mod can be on any Odyssey, Scimitar or Bortasqu’ variant. You may only equip a single one of these consoles.

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Flagship Technologies Console Set

This console set consists of the following consoles:

  • Console – Universal – Adaptive Emergency Systems (Sojourner, Kahless and Shamshir classes)
  • Console – Universal – Dampening Wave Emitter (Yorktown, Gorkon and Flambard classes)
  • Console – Universal – Tactical Flagship Computer (Endeavor, Martok and Khopesh classes)
  • Console – Universal – Timeline Stabilizer (Krenim Science Vessel)

 

Equipping consoles from this set will bestow 2, 3 and 4 piece set bonuses:

Flagship Modifications – Passive (2 piece)

  • +Turn Rate
  • +Critical Hit Chance

Deadly Response – Passive (3 piece)

  • When taking damage while a shield facing is critically low or depleted gain:
  • +Temporary Hit Points (Stacks 3 times)
  • +Bonus Damage (Stacks 3 times)

Flagship Technologies – Passive (4 piece)

  • Improves Flagship console abilities:
  • Adaptive Emergency Systems: Required minimum health for bonus is increased from 50% to 75%.
  • Violent Dampening Wave: Increases radius from 4km to 5km.
  • Fleet Weapon Acceleration: Increases duration from 15 seconds to 20 seconds.

yorktown006Starship Traits

Reaching Starship Mastery level 5 in any of the above Flagships will unlock a new Starship Trait. Below is a summary of these Starship Traits:

Check Mate (Starship Trait)

After achieving level 5 in your Science variant Flagship’s Starship Mastery, you will unlock the Check Mate Starship Trait. While this trait is slotted, activating a control Bridge Officer ability will provide a boost to your Exotic Damage and Projectile Weapon damage for a short time.

The following science abilities are classified as control Bridge Officer abilities:

  • Jam Sensors
  • Tractor Beam
  • Tractor Beam Repulsors
  • Scramble Sensors
  • Gravity Well
  • Photonic Shockwaveyorktown004 yorktown002 yorktown003

Star Trek Online – Tier6 Starship – Jupiter Class Carrier

Jupiter001Carrier [T6] – Jupiter Class

The Jupiter Class Carrier is the first of its kind to be built by Starfleet Engineering. It was designed to serve as a mobile fighter launching platform with durability and fleet support in mind. The Jupiter Class Carrier features a Lieutenant Commander Engineering/Intel bridge officer seat. The Carrier [T6] has a pair of hangar bays equipped with Peregrine Fighters. These light craft are equipped with Phaser Pulse Cannons and Micro Photon Torpedoes.

Ship Details

  • Tier: 6
  • Availability: C-Store
  • Faction: Starfleet
  • Required Rank: Vice Admiral
  • Hull Strength: 44,200 at level 50 and 52,000 at level 60
  • Shield Modifier: 1.25
  • Crew: 2200
  • Weapons: 3 Fore, 3 Aft
  • Device Slots: 4
  • Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Commander Engineering/Intel, 1 Lieutenant Science, 1 Commander Science, 1 Lieutenant Universal
  • Console Modifications: 3 Tactical, 3 Engineering, 4 Science
  • Base Turn Rate: 6 degrees per second
  • Impulse Modifier: 0.15
  • Inertia: 30
  • +10 Shield Power, +10 Auxiliary Power
  • Can load Dual Cannons
  • Sub-System Targeting
  • Console – Universal – Fleet Coordination Matrix
  • Hangar Bays: 2
  • Hangar Bays loaded with Peregrine Fighters
  • Starship Ability Package (Science Carrier)
    • Quick Deployment (+Pet XP, -Hangar Pet Recharge Time)
    • Armored Hull (+Max Hull HP)
    • Reactive Shield Technology (+Shield Regen/Hardness)
    • Advanced Shield Systems (+Max Shield HP)
    • Insult to Injury (Starship Trait)

Fleet Carrier [T6]

The Fleet Carrier [T6] has been specifically designed to support your Fleet. Fleet Starships are built to the highest standard and have increased Hull Hit Points, Shield Strength and an additional Console slot. Tier 6 Fleet ships do not have a fifth Starship Mastery level and thus do not unlock a Starship Trait. The Fleet Carrier [T6] features a Lieutenant Commander Engineering/Intel bridge officer seat. The Fleet Carrier [T6] has a pair of hangar bays equipped with Peregrine Fighters. These light craft are equipped with Phaser Pulse Cannons and Micro Photon Torpedoes.

Ship Details

  • Tier: 6
  • Availability: Fleet Shipyard Tier 4
  • Faction: Starfleet
  • Required Rank: Vice Admiral
  • Hull Strength: 49,335 at level 50 and 57,200 at level 60
  • Shield Modifier: 1.375
  • Crew: 2200
  • Weapons: 3 Fore, 3 Aft
  • Device Slots: 4
  • Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Commander Engineering/Intel, 1 Lieutenant Science, 1 Commander Science, 1 Lieutenant Universal
  • Console Modifications: 3 Tactical, 4 Engineering, 4 Science
  • Base Turn Rate: 6 degrees per second
  • Impulse Modifier: 0.15
  • Inertia: 30
  • +10 Shield Power, +10 Auxiliary Power
  • Can load Dual Cannons
  • Sub-System Targeting
  • Hangar Bays: 2
  • Hangar Bays loaded with Peregrine Fighters
  • Starship Ability Package (Science Carrier)
    • Quick Deployment (+Pet XP, -Hangar Pet Recharge Time)
    • Armored Hull (+Max Hull HP)
    • Reactive Shield Technology (+Shield Regen/Hardness)
    • Advanced Shield Systems (+Max Shield HP)

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Console – Universal – Fleet Coordination Matrix

The Jupiter Class Carrier comes equipped with the Fleet Coordination Matrix Universal Console. Activating this console provides a boost to damage and accuracy to allies. Additionally, affected allies will receive a large amount of temporary hull hit points for the duration of this console’s effect. This console also provides a passive boost to Accuracy and Shield Hit Points. This Console Mod can be equipped on any console slot, but it may only be equipped on the Jupiter Class Carrier and its Fleet variant.

Insult to Injury (Starship Trait)

Upon reaching level 5 in the Jupiter Class Carrier’s starship mastery, you will unlock the Insult to Injury Starship Trait. While this trait is slotted, and you activate either an Intel Bridge Officer ability or Tractor Beam I, II or III, you will allow your pets to use Torpedo: Transport Warhead I.

New Hangar Pets

The Jupiter Class Carrier is capable of equipping the Callisto Light Escort hangar pet. These agile small craft are bristling with weapons. Each hangar bay is capable of deploying a maximum of 2 of these light escorts. 1 is deployed each time the launch ability is used.

Callisto Light Escorts

These frigates are unlocked in their stores listed below as long as you own a Carrier [T6] or a Fleet Carrier [T6].

Callisto Light Escort

  • Availability: EC Store
  • Weapons:
    • 1x Quad Phaser Cannons (Fore)
    • 1x Dual Heavy Phaser Cannons (Fore)
    • 1x Photon Torpedo Launcher (Fore)
    • 2x Phaser Turrets (Aft)
  • Abilities:
    • Torpedo: High Yield I
    • Cannon: Scatter Volley I
    • Scratch the Paint

Advanced Callisto Light Escort

  • Availability: Dilithium Store
  • Weapons:
    • 1x Quad Phaser Cannons (Fore)
    • 1x Dual Heavy Phaser Cannons (Fore)
    • 1x Photon Torpedo Launcher (Fore)
    • 2x Phaser Turrets (Aft)
  • Abilities:
    • Torpedo: High Yield II
    • Cannon: Scatter Volley II
    • Scratch the Paint

Elite Callisto Light Escort

  • Availability: Dilithium Store
  • Weapons:
    • 1x Quad Phaser Cannons (Fore)
    • 1x Dual Heavy Phaser Cannons (Fore)
    • 1x Photon Torpedo Launcher (Fore)
    • 2x Phaser Turrets (Aft)
  • Abilities:
    • Torpedo: High Yield III
    • Cannon: Scatter Volley II
    • Scratch the Paint
    • Lock Trajectory I

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Star Trek Online – Tier6 Starship – Valiant Class Tactical Escort

98e8b82d151d1d85014dd9a084e3a2f714465877083949192174a520ec26c7c01cd8a856d11446587795TheTier 6 Valiant Class Tactical Escort is based upon the highly successful Defiant Class design.  Unlike the Defiant, which was designed specifically to combat the Borg, the Valiant Class was built with the Federation’s new enemies in mind. This starship features a Lieutenant Commander Tactical/Pilot specialist seat.

Costume

The Valiant Class comes with its own unique costume. In addition it can use the Defiant, Gallant, Gallant Refit, Vigilant and Vigilant Refit costumes for free, and it can use the Sao Paulo costume if that starship is owned.

Ship Details

  • Tier: 6
  • Availability: C-Store
  • Faction: Starfleet
  • Required Rank: Vice Admiral
  • Hull Strength: 34,500 at level 50 and 40,000 at level 60
  • Shield Modifier: 0.9
  • Crew: 50
  • Fore Weapons: 4
  • Aft Weapons: 3
  • Device Slots: 2
  • Bridge Officer Stations: 1 Lieutenant Universal, 1 Commander Tactical, 1 Lieutenant Commander Tactical/Pilot, 1 Lieutenant Engineering, 1 Lieutenant Science
  • Console Modifications: 4 Tactical, 3 Engineering, 3 Science
  • Base Turn Rate: 17
  • Impulse Modifier: 0.2
  • Inertia: 70
  • +15 to Weapons, +5 to Engines
  • Console – Universal – Quantum Warhead Module
  • Starship Ability Package (Escort)
    • Precise Weapon Systems (+Accuracy)
    • Tactical Maneuvers (+Defense)
    • Enhanced Weapon Systems (+All Damage)
    • Devastating Weaponry (+Critical Chance)
    • Withering Barrage (Starship Trait)

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Console – Universal – Quantum Warhead Module

The Valiant Class Tactical Escort [T6] and the Kor Bird-of-Prey [T6] come equipped with the Quantum Warhead Module. The Warhead Module contains a load of six quantum torpedoes ready for simultaneous fire. Once fired, the system automatically reloads over time. At any time the system can be activated to fire as many torpedoes as are currently loaded This console provides a passive bonus to projectile weapon damage. This Console Mod can be equipped only on any Tactical Escort variant or Tier 5 or greater B’rel variant, in any console slot. You may only equip one of these mods.

Item Sets

Tactical Escort [T6] – Valiant Class

By equipping both the Cloaking Device universal console (from the Tactical Escort Retrofit or the Dreadnought Cruiser) and the Quantum Warhead Module universal console (from Valiant Class Tactical Escort [T6]) you will bestow set bonuses to your starship.

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Stealth Fighter (2 pieces)

Set Bonuses

  • Overcloaked (2 pc) – Passive
    • Reduces the recharge time on Cloak
  • Critical Ambush (2 pc) – Passive
    • Grants a bonus to Critical Hit Chance and Critical Severity for a short time after exiting cloak

Withering Barrage (Starship Trait)

Each of these starships can unlock the Withering Barrage starship trait by achieving level 5 in their Starship Mastery. While this trait is equipped, the duration of your Cannon: Scatter Volley is increased by 4 seconds.

Valiant002 Valiant003

Star Trek Online – Tier 6 Starship – Resolute Class – Advanced Heavy Cruiser

25301ca486505686abfc8256635602d41436971393The Tier 6 Resolute Class Advanced Heavy Cruiser was inspired by the classic design of the Excelsior Class Advanced Heavy Cruiser. This modified Advanced Heavy Cruiser has been completely updated to the latest standards of Starfleet Engineering Corps.

This starship features a Lieutenant Commander Engineering/Command specialist seat.

The Advanced Heavy Cruiser [T6] comes with an Advanced Transwarp Drive which allows you to instantly travel to ten locations in the Alpha and Beta Quadrant at no cost.

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Ship Details

  • Tier: 6
  • Availability: C-Store
  • Faction: Starfleet
  • Required Rank: Vice Admiral
  • Hull Strength: 44,850 at level 50 and 52,000 at level 60
  • Shield Modifier: 1
  • Crew: 750
  • Fore Weapons: 4
  • Aft Weapons: 4
  • Device Slots: 4
  • Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Ensign Engineering, 1 Lieutenant Commander Engineering/Command, 1 Commander Engineering, 1 Lieutenant Science
  • Console Modifications: 3 Tactical, 5 Engineering, 2 Science
  • Base Turn Rate: 8 degrees/second
  • Impulse Modifier: 0.15
  • Friction/Traction: 40
  • +5 All Power
  • Advanced Transwarp Drive
  • Console – Universal – Tactical Maneuvering Matrix
  • Starship Ability Package (Cruiser)
    • Absorptive Plating (+Physical and Kinetic Resistance)
    • Rapid Repairs (+Hull Regen)
    • Enhanced Plating (+Energy Resistance)
    • Armored Hull (+Max HP)
    • Improved Weaponized Emitters (Starship Trait)
  • Cruiser Communications Array
    • Command – Strategic Maneuvering
    • Command – Shield Frequency Modulation
    • Command – Weapon System Efficiency
    • Command – Attract Fire

Resolute001
Console – Universal – Tactical Maneuvering Matrix

The Advanced Heavy Cruiser [T6] comes equipped with the Tactical Maneuvering Matrix universal console. The Tactical Maneuvering Matrix makes an Advanced Heavy Cruiser even more durable and maneuverable. When activated, Pursuit Mode uses complex predictive algorithms and specialized inertia-less maneuvering thrusters to improve the ship’s Speed, Turn Rate, and Damage Resistance, and the amount increases with the number of enemies in combat range. Additionally, your directed energy weapons will cripple your target’s engines and maneuvering thrusters for a short time. This will dramatically reduce their turn rate and speed.

This console provides a passive bonus to turn rate, speed, and damage resistance.

This Console Mod can be equipped only on Advanced Heavy Cruisers, in any console slot. You may only equip one of these mods.

Improved Weaponized Emitters (Starship Trait)

Upon achieving level 5 in the Advanced Heavy Cruiser [T6]’s starship mastery, you will unlock the Improved Weaponized Emitters starship trait. While this trait is slotted your Aceton Beam and Overwhelm Emitters abilities cause radiation damage over time to enemies within 3km of the target.

Resolute002 Resolute003 Resolute004

Star Trek Online – Tier 6 Starship – Alita Class – Heavy Escort Carrier

aa6b70d9b0503af60e752d30560fd5491438182607The tier 6 Alita Class Heavy Escort Carrier is based upon the highly successful Armitage Class design.
This new heavy escort has been built from the ground up to most efficiently combat the Iconian threat. This starship features a Lieutenant Commander Engineering/Pilot specialist seat. The Heavy Escort Carrier [T6] has a single hangar bay equipped with Peregrine Fighters. These light craft are equipped with Phaser Pulse Cannons and Micro Photon Torpedoes.

The Alita Class Heavy Escort comes with the  Universal Destabilized Tachyon Emitters concole. While this console is equipped your starship can emit a sudden burst of Tachyon radiation in a large radius around you. Enemy starships caught in the burst will suffer massive shield damage as well as lingering shield damage over time and reduced shield hardness for a short period.

This console also offers a modest boost to all energy damage and to flow capacitors.

This Console Mod can be equipped on any Heavy Escort Carrier variant’s console slots. You may only equip one of these mods.

0dc64ae36b88fc1cd58885ba546af48e1438182455Heavy Escort Modifications (3 pieces)

Equipping multiple consoles from this set will bestow set bonuses to your starship.

Consoles in this set:

  • Console – Universal – Point Defense System
    • Found on Heavy Escort Refit
  • Console – Universal – Torpedo Point Defense System
    • Found on Heavy Escort Carrier
  • Console – Universal – Destabilized Tachyon Emitters
    • Found on Heavy Escort Carrier [T6]

Set Bonuses

  • Heavy Weaponry (2 pc) – Passive
    • +Kinetic Projectile Damage
    • +Critical Severity
  • Advanced Tactical Systems (3 pc) – Passive
    • –Recharge Time on Tactical and Pilot Bridge Officer abilities
    • +Accuracy
    • +Critical Hit Chance

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  • Required Rank: Vice Admiral
  • Hull Strength: 36,801 at level 50 and 42,668 at level 60
  • Shield Modifier: 0.9
  • Crew: 200
  • Fore Weapons: 4
  • Aft Weapons: 3
  • Device Slots: 2
  • Bridge Officer Stations: 1 Lieutenant Tactical, 1 Commander Tactical, 1 Lieutenant Commander Engineering/Pilot, 1 Lieutenant Science, 1 Lieutenant Universal
  • Console Modifications: 5 Tactical, 3 Engineering, 2 Science
  • Base Turn Rate: 15 degrees/second
  • Impulse Modifier: 0.2
  • Friction/Traction: 60
  • +15 to Weapons, +5 to Engines
  • Console – Universal – Destabilized Tachyon Emitters
  • 1 Hangar Bay – with 1 wing of Peregrine Fighters
  • Can Load Dual Cannons
  • Starship Ability Package (Escort Carrier)
    • Precise Weapon Systems (+Accuracy)
    • Tactical Maneuvers (+Defense)
    • Quick Deployment (-Hangar Pet Recharge Time)
    • Devastating Weaponry (+Critical Chance)
    • Starship Trait – Coordinated Assault

Alita001 Alita002 Alita003 Alita004

Star Trek Online – Tier 6 Starship – Manticore Class – Heavy Destroyer

1db55b1aaad188dcef34a0287f77af061434037050After the success of the Chimera Class Heavy Destroyer prototype, Utopia Plantia shipyard has decided to make further advancements upon the experimental design of the Heavy Destroyer. The result is the Manticore Class Heavy Destroyer.

This starship features a Lieutenant Commander Engineering/Command specialist bridge officer seat.

  • Faction: Starfleet
  • Required Rank: Vice Admiral
  • Availability: 1,000 Day Veteran Reward
  • Hull Strength: 39,675 at level 50 and 46,000 at level 60
  • Shield Modifier: 0.9
  • Crew: 750
  • Weapons: 4 Fore, 3 Aft
  • Device Slots: 3
  • Bridge Officer Stations: Commander Tactical, Lieutenant Commander Engineering/Command, Lieutenant Science, Lieutenant Commander Universal, Ensign Universal
  • Console Modifications: 5 Tactical, 3 Engineering, 2 Science
  • Base Turn Rate: 14
  • Impulse Modifier: 0.22
  • Inertia: 80
  • +10 Weapon Power, +5 Shield Power
  • Can Equip Dual Cannons
  • Regenerative Mode (Innate): +5 Auxiliary Power, +30 Starship Shield Systems
  • Console – Universal – Enhanced Dynamic Tactical System: Tactical Mode (Disables Regenerative Mode, +5 Weapon power, +30 Starship Targeting Systems), Tachyon Inversion Beam (Requires Regenerative Mode), Phaser Lotus (Requires Tactical Mode)
  • Advanced Quantum Slipstream Drive
  • Starship Mastery Package (Destroyer)
    • Precise Weapon Systems
    • Enhanced Weapon Banks
    • Devastating Weaponry
    • Enhanced Weapon Systems
    • Weapon System Synergy (Starship Trait)

Manticore01

Console – Universal – Enhanced Dynamic Tactical System

The Heavy Destroyer is similar to an Escort, but has many qualities of Light Cruisers and Science Vessels. While in its innate Regenerative Mode, excess power is transferred to the Auxiliary System and you gain a bonus to Starship Shield Systems. It comes equipped with a prototype Enhanced Dynamic Tactical System console (or EDTS). This console allows you to transform your ship between Regenerative Mode and Tactical Mode.

In Regenerative Mode, your Tachyon Inversion Beam is enabled, which can siphon shields from multiple targets. Activating Tactical Mode transfers power to your Weapon Systems, and increases your ships Starship Targeting Systems skill, granting an Accuracy bonus. In Tactical Mode, the EDTS console enables a powerful multi-targeting lotus, which is capable of piercing multiple targets. However, while in Tactical Mode, your Starship Shield Systems bonus, Auxiliary Power bonus and Tachyon Inversion Beam are disabled.

This console also provides a passive bonus to Critical Severity and Hull Hit Points.

This unique station mod may only be equipped on Heavy Destroyers, but may be equipped in any of their console mod slots.

0bc04472d2a241736c619745899f91931435257797Weapon System Synergy (Starship Trait)

After reaching level 5 in your Heavy Destroyer’s Starship Mastery, you will unlock the Weapon System Synergy trait. While this trait is slotted, each time a directed energy weapon is activated on your ship, you will shunt a small amount of power to your projectile emitters. This is represented by building up stacks of Weapon System Synergy. Upon reaching 10 stacks, your projectile weapons will become primed and deal additional damage and shield bleedthrough for several seconds. After this expires there is a short lockout window before you can begin building up Weapon System Synergy stacks again.

NX-01 Enterprise Refit

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Found this some time ago, dont know why i waited so long to post it…This is a fantastic CG model of the Refit NX-01 Enterprise, created by WileyCoyote (TrekModeler) and this ortho was assembled by Admiral Horton?? Also, we have an MSD created by Alexander Richardson ( https://lcarsgfx.wordpress.com/  he’s got some good stuff over there)

nx-class-refit-01

Throwing in a couple of beauty shots for good measure…PLG10011 tumblr_mu3rj6vseJ1rzu2xzo1_1280

 

Star Trek Online – Tier 6 Starship – Arbiter Class – Battlecruiser

0fabbdd8fb223f73fb62613249b7dd581435105344The Tier 6 Arbiter Class Battlecruiser is based upon the Avenger Class Battlecruiser’s design. This upgraded starship was designed from the ground up to be durable enough to combat the Iconian threat while still being able to deliver punishing amounts of damage.

This starship features a Lieutenant Commander Tactical/Intel specialist seat.

Costume

The Arbiter Class Battlecruiser has a brand new costume. In addition, the Arbiter has access to the Avenger Battlecruiser’s costume.

Ship Details

  • Faction: Starfleet
  • Availability: C-Store
  • Minimum Rank: Vice Admiral
  • Hull Strength: 43,125 at level 50 and 50,000 at level 60
  • Shield Modifier: 1
  • Crew: 500
  • Fore Weapons: 5
  • Aft Weapons: 3
  • Device Slots: 3
  • Bridge Officer Stations: 1 Ensign Tactical, 1 Lieutenant Commander Tactical/Intel, 1 Commander Engineering, 1 Lieutenant Science, 1 Lieutenant Commander Universal
  • Console Modifications: 4 Tactical, 5 Engineering, 1 Science
  • Base Turn Rate: 9 degrees/second
  • Impulse Modifier: 0.15
  • Inertia: 50
  • +10 Weapon Subsystems
  • +10 Engine Subsystems
  • Can Load Cannons
  • Console – Universal – Ablative Hazard Shielding
  • Console Synergy
    • Can Equip: Console – Universal – Cloaking Device (Found on Dreadnought Cruiser and Tactical Escort Retrofit)
  • Starship Ability Package (Battlecruiser)
    • Absorptive Plating (+Physical and Kinetic Resistance)
    • Enhanced Weapon Banks (+Critical Severity)
    • Enhanced Plating (+Energy Resistance)
    • Armored Hull (+Hull HP)
    • Emergency Weapon Cycle (Starship Trait)
  • Cruiser Communications Array
    • Command – Strategic Maneuvering
    • Command – Shield Frequency Modulation
    • Command – Weapon System Efficiency

 e55741a9700e857ed47a03b418f357281435105334Universal Console – Ablative Hazard Shielding

When activated, Ablative Hazard Shielding grants a temporary secondary shield. Upon expiration, energy absorbed by the shielding is shunted to shields and the structural integrity field, granting a large Hull and Shield Heal.

This console also provides a passive boost to shield hardness and regeneration.

This console may be equipped on any Starfleet Battlecruiser into any of their console slots. You may only equip one of these consoles.

Deadly Maneuvers Set (2 pieces)

Equipping both consoles from the Avenger Class Battlecruiser and the Arbiter Class Battlecruiser [T6] will bestow a set bonus to your starship.

Consoles in this set:

  • Console – Universal – Variable Auto-Targeting Armament
  • Console – Universal – Ablative Hazard Shielding

SET Bonuses

  • Deadly Maneuvers (2pc) – Passive
  • +Turn Rate
  • +Weapon Damage

Emergency Weapon Cycle (Starship Trait)

After achieving level 5 in the Arbiter Class Battlecruiser [T6] Starship Mastery, you will unlock the Emergency Weapon Cycle starship trait. While this starship trait is slotted, activating Emergency Power to Weapons will provide a reduction in weapon power cost and grant a boost to weapon firing speed for the duration of Emergency Power to Weapons.

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Star Trek Online – Tier 6 Starship – Scryer Class – Intel Science Cruiser

Scryer001 The Scryer is a Tier6 starship designed to complete dangerous deep space espionage missions without being detected by the enemy. It is equipped with a cloaking device and Active Sensor Arrays that allow it to gather information about a target to expose a vulnerability.

The Scryer Intel Science vessel comes equipped with a Sensor Probe Swarm universal console that can deploy dozens of small probes that can harass nearby enemy starships. Starships that are affected by these probes will have their shields weakened and damage significantly reduced. In addition, any cloaked foes affected by these probes will be revealed.

Scryer003This console can only be equipped on the Scryer Intel Science Vessel and the Fleet Scryer Intel Science Vessel, but can be put into any console slot. You may only equip one of these consoles.

After achieving level 5 in your Scryer Intel Science Vessel, you will unlock the Emitter Synergy Starship Trait. While this trait is slotted, each time you use a tactical or intelligence Bridge Officer ability you gain a small bonus to both exotic damage and shield healing. This bonus stacks up to 3 times.

Scryer002Intel ships are all capable of Passive Warp Signature Masking. This passive ability grants the Intel ship a tiny amount of stealth, which will render the Intel craft undetectable at long range. This passive stealth bonus is removed when the starship activates its cloaking device.

  • Required Rank: Vice Admiral
  • Hull Strength: 31050 at 50 and 36000 at 60
  • Shield Modifier: 1.25
  • Crew: 200
  • Weapons: 3 Fore, 3 aft
  • Device Slots: 3
  • Bridge Officer Stations: 1 Lieutenant Tactical/Intel, 1 Lt. Commander Engineering, 1 Lieutenant Commander Science, 1 Commander Science/Intel, 1 Ensign Universal
  • Console Mods: 2 Tactical, 3 Engineering, 5 Science
  • Base Turn Rate: 13 degrees per second
  • Impulse Modifier: 0.17
  • +10 Power to Weapons and Auxilliary Power
  • Can load dual cannons
  • Cloaking Device
  • Subsystem Targeting
  • Sensor Analysis
  • Secondary Deflector Slot
  • Sensor Probe Swarm Universal Console
  • Active Senor Arrays
  •  Gather Intelligence
  • Expose Vulnerability: Defenses
  • Expose Vulnerability: Weapon Systems
  • Expose Vulnerability: Critical Systems
  • Starship Ability Package (Science Vessel)
  • Enhanced Particle Generators
  • Advanced Shield Systems
  • Enhanced Restorative Circuitry
  • Reactive Shield Technology
  • Emitter Synergy (Starship Trait)

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